Thursday, January 7, 2016
Roots by Cica Ghost
Sometimes, we just put all the possible destinations on the wall and put on a blindfold, spin around three times and shoot a dart. This time, I hit on one called, "Roots", by Cica Ghost. It was described as a sim art project. The illustration showed some odd looking buildings that beckoned exploration. An Artist and Architect in our own right, we decided to go see if there was anything cool to report on.
Arriving at the landing tower, as things rezzed, the music is first to make a good impression. Words like Majestic and Peacefull come to mind. We begin our tour with a spring in our step. From the tower, there are two ways to explore the sim. A balloon ride comes by and give a ride around, with a birds eye view, or you can just walk down the path and tour on foot. Flying is also allowed. Viewing the neighborhood gives us a split impression. On the one hand, the scenery looks like a child's urban creation, made in the sand lot behind his house, but long forgoten and left to nature and her seasons to take back. On the other hand, this place is anything but dead. One senses that the sim is one large, living compost pile, preparing the ground for a lush new life. This sim has an air about it....one that should be kept away from open flames and sparks.
Adding to the "look", the sim's largest resident, a giant snail, with a mud hut for a shell, slimes his way past us, probably on his way to the races. We tried thumbing a ride, but the house was small and he smelled like something that shouldn't be stepped on. We move on to higher ground, where the homes aren't mobile.
Several of the structures had animations, allowing one to gaze out an upper window, while contemplating images, stirred up by the beautiful music. We were somewhat shocked to find one house that was occupied by a little girl and a black cat. Fortunately, they were only statues, so no need to make the sign of the cross or throw salt over the shoulder. Moving on, we spot a large tower, that looks like it would give a great view of the sim, if we could get to the top. A long ladder was shy by 6 meters of the top, but a large flat rock travelled up and down, like an elevator. At the top, naturally a little contemplation came into play, imagining ourselves as a tiny mouse that made it's home here.
Before ending the tour, it was imperative that we take the balloon tour of the sim. Returning to the landing tower, we grab the next available flight and keep our seat for several go arounds. On the second pass, a young lady popped into the adjacent seat. Always pleased to share our adventures with others, we smile and say, "This is a fun place, isn't it?". She agrees, then, red-faced, jumps out and waits for the next flight.
Overall impressions of the sim? My hat's off to Cica Ghost, for taking objects and textures of child-like simplicity and crudeness and melding them into a grand and masterful artwork, the size of a sim. It's like walking around inside a painting and you can almost smell the rich humus, ready to sprout any seed that finds it. Maybe it's just the viewer I'm using. Perhaps our readers should visit and see if their latest, greatest viewer comes with [SMELL] parameters.
I give "Roots", by Cica Ghost, a big thumbs up. I recomend you go see it and if you agree, leave a little tip in her balloon tip jar, by the landing.